macOS Metal vs Windows DirectX 12 – Gaming on a Mac in 2019?



Now that Metal has supplanted OpenGL as the graphics API in macOS Mojave, how does it compare to Windows 10 and DirectX? Can you finally game on a Mac in 2019?

18 thoughts on “macOS Metal vs Windows DirectX 12 – Gaming on a Mac in 2019?

  1. In fact, Apple hammered the last nail in the coffin.

    By eliminating all 32 bit gaming support for the new Catalina OS.

    The best decision I've made since moving to windows, I've always loved gaming on a computer, I'm not a console person.

    A PC allows me to enjoy creativity, and also a huge library of games, and all at half the price than Mac.

    I also encourage you to do so …

  2. I wouldn't game on mac anyways can't upgrade without buying to new mac. I can just spend 300-500 on a new GPU n 2 or 3 year add some ram and I'm good to go. With mac I'll have 2 spend 3-5k for a new mac.

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